Moss: Scene Transitions
Problem to solve With traditional 2D film and game design, there are many creative options for the makers to…
Ninja Robot Studio LLC
One of the main goals of VR is to make people feel like they’re somewhere else – that they’re visiting a place or experiencing something for themselves. For people to accept this feeling of being somewhere else, they have to experience what is called embodiment – or the feeling of being present in that virtual world.