Directing Attention in 360 Animation [Video]By pintsizedrobotninja / January 27, 2021 / Directing Attention Immersion and Presence NPC Behaviors Let’s dive a little deeper into how you can direct the user’s attention in 360 environments. Featured experience: Invasion by Baobab Learn more about the UX best practices Physical Factors: Motion Sickness in XRRead MoreAnimation in XRRead More Dive a little deeper with video lessons UX for 360 Animation [Video]Read MoreGetting People Acclimated to XR [Video]Read MoreCoordinating Environment and Story in XR [Video]Read MoreLoad Times in XR [Video]Read MoreUsing Sound in XR [Video]Read MorePlayer Perspective and Height in XR [Video]Read More Previous12...Next See how others have solved this problem Moss: Directing Attention with NPC BehaviorRead More