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UX for XR Toolkit

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Workflow and Focus

As this technology becomes a more common part of our everyday work life, multitasking will become more prevalent. This in turn brings up new challenges in regards to workflow interruptions. When we are trying to focus on tasks on our computer or phone, we have the option to set our communication status to “Do Not Disturb.” As time goes by, these same notification preferences and settings will become necessary within XR platforms and applications as well.

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pop-up notification from wrist interface in Rec Room VR
Posted inImmersion and Presence Workflow and Focus

Workflow and Focus in XR [Video]

https://youtu.be/J9tAfZugD8U Notifications can either be helpful or an annoying distraction. Imagine how much more annoying and disruptive it would…
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A female designer is wearing a HoloLens, looking at a 3D character in 3 dimensional space.
Posted inWorkflow and Focus

Workflow and Focus in XR

As this technology becomes a more common part of our everyday work life, multitasking will become more prevalent. This…
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Categories
  • By Question 19
  • Collaborative and Social 2
  • Gaming for Career Development 3
  • Human Centered Design 27
    • Motion Sickness 9
    • Physical Factors 10
    • Psychological Factors 2
    • Training in XR 7
  • Immersion and Presence 23
    • Cross-Platform 1
    • Directing Attention 4
    • Embodiment 3
    • Load Times 4
    • Narrative and Storytelling 2
    • NPC Behaviors 2
    • Sound 2
    • Wayfinding 2
    • Workflow and Focus 2
  • Input Methods 10
    • Controller Interactions 2
  • Locomotion 12
    • Artificial Locomotion 1
    • Drag World 2
    • Real Walking 2
    • Redirected Walking 2
    • Teleportation 3
    • Walk In Place 2
  • Patterns 12
  • UI Elements 3
    • Tooltips and Memory Cues 2
  • UX Best Practices 8
    • Transitioning to XR 8
  • UX Process 9
  • Visibility and Legibility 9
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All screenshots or clips in this publication are the property of the studios who produced the film or experience and are used under the Fair Use laws for educational and critique purposes.

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