UX Best Practices

This is a culmination of research I’ve conducted over several years while collaborating with fellow Emerging Technologists. It is also combined with findings I’ve gained from studying the expertise of the emerging tech giants who have come before us.

These are the the UX Best Practices that I use as a standard when designing and assessing these types of experiences.

graphic rendering of lights in 3 dimensional space
Transitioning to XR

Keeping the Type of Reality in Mind

Another decision that should be made before design and development is the type of reality in which the experience will be created since different UX rules apply for each. For example, training simulations could be created in either Augmented or Virtual Reality. If in Augmented Reality, the user can walk around freely. In that case,

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