Controller Interactions

Although we’re beginning to see greater similarities in controller designs as the technology advances, there are still currently no design standards for the physical devices or the button mapping for the interactions. As such, we as the content creators can mitigate this by putting more thought into our interaction designs.

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Controller Interactions, Patterns, Teleportation

Bogo: Teleportation

Problem to solve Although real walking is the best option for a natural and comfortable experience of moving around a virtual space, it’s not always possible due to physical space limitations. Of all of the alternative options out there as of now, teleportation is going to offer the most comfortable experience for the largest audience.  How might

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