Posted inEmbodiment Immersion and Presence
Player Perspective and Height in XR [Video]
https://youtu.be/avO8W0avuaU How do you calibrate VR height? In this video I'll be diving a little deeper into user -…
Ninja Robot Studio LLC
One of the main goals of VR is to make people feel like they’re somewhere else – that they’re visiting a place or experiencing something for themselves. For people to accept this feeling of being somewhere else, they have to experience what is called embodiment – or the feeling of being present in that virtual world.