Are you designing a cross-platform VR experience? Or are you thinking about converting your existing app or game into an XR experience? In this video I'll be diving a little deeper into designing across XR platforms and technologies.
Training is one of the most popular use cases for XR - and one of the biggest burning questions out there revolves around how to create effective training for this emerging platform. In this video I'll be diving a little deeper into the UX best practices for training in XR.
As VR adoption increases, schools have also started looking into how VR can benefit children's education. This is great to hear. That said, there is one very important thing to consider if you’re thinking about creating VR content for children under the age of 12.