VR Training UX Part 2: Onboarding Strategies for Better Learning Outcomes [Video]
February 10, 2026by pintsizedrobotninjaWhen someone puts on a VR headset for training, the first few minutes are crucial. If the onboarding is overwhelming or nonexistent, or the interactions are confusing, the learning stops before it even begins.
In this video, I’m kicking off a new series focused on the UX of VR Training.Read MoreTraining in XR
VR Training UX: How to Make Learning Compelling [Video]
January 30, 2026by pintsizedrobotninjaWhy is it that some VR training feels like a chore, while other training feels genuinely compelling? Poor VR Training design doesn’t just bore users - it can actively frustrate them.
In this video, I’m kicking off a new series focused on the UX of VR Training.Read MoreTraining in XR
3-DoF Controllers [Video]
September 11, 2025by pintsizedrobotninjaThink 3-DoF controllers are a thing of the past? This video breaks down why these controllers are still a crucial part of the XR landscape, and how to work within their limitations.Read MoreInput Methods