VR Training UX Part 3: Mental Models and Internationalization [Video]
May 22, 2026by pintsizedrobotninjaPeople don’t come into VR Training with a blank slate.
They bring with them specific expectations - or mental models - of how things should work based on all of their past experiences.Read MoreTraining in XR
VR Training UX Part 2: Onboarding Strategies for Better Learning Outcomes [Video]
February 10, 2026by pintsizedrobotninjaWhen someone puts on a VR headset for training, the first few minutes are crucial. If the onboarding is overwhelming or nonexistent, or the interactions are confusing, the learning stops before it even begins.
In this video, I’m kicking off a new series focused on the UX of VR Training.Read MoreTraining in XR
VR Training UX: How to Make Learning Compelling [Video]
January 30, 2026by pintsizedrobotninjaWhy is it that some VR training feels like a chore, while other training feels genuinely compelling? Poor VR Training design doesn’t just bore users - it can actively frustrate them.
In this video, I’m kicking off a new series focused on the UX of VR Training.Read MoreTraining in XR