Transitioning to XR

Everything we already do for web, mobile and desktop UX design is still relevant when designing immersive experiences. The process still includes discovery, ideation, prototyping, testing, building and iteration.

Although the goals are basically the same — designing delightful and compelling experiences that are easy to use — the platform is completely different.

graphic rendering of lights in 3 dimensional space
Transitioning to XR

Keeping the Type of Reality in Mind

Another decision that should be made before design and development is the type of reality in which the experience will be created since different UX rules apply for each. For example, training simulations could be created in either Augmented or Virtual Reality. If in Augmented Reality, the user can walk around freely. In that case,

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