Presence

characters in mouse village
Immersion and Presence, Motion Sickness

Animation in XR [Video]

Animation is an integral part of storytelling and can make or break an experience. However, in an immersive environment, motion sickness is a very common negative side-effect of animation. With that in mind, how can we add animation to an experience without making people sick? Featured experiences:  Moss by Polyarc First Contact by Oculus Credits: Background music

sound mixing software
Immersion and Presence, Sound

Using Sound in XR [Video]

Sound choices can make or break your XR experience. In this video I’ll be diving a little deeper into how you can use sound to create more immersive and convincing XR experiences. Featured experiences:  Notes on Blindness (official site) Notes on Blindness VR on Meta Quest Credits: Background music – “Break Free” by jonahb Psycho

A load scene for the mini experience Secret Shop. Mostly grey with preview image.
Immersion and Presence, Load Times

Load Times in XR [Video]

Let’s talk about how we can keep people engaged and keep them from thinking your app has crashed when dealing with longer load times. Featured experiences:  The Lab by Valve Ghost Giant by Zoink AB Credits: Background music – “Break Free” by jonahb Stock footage provided by Ivan Samkov, Alena Darmel, RODNAE Productions and SHVETS

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