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Locomotion

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Hero Academy beta in Richie’s Plank Experience. Using rocket booster gloves to fly around a city.
Posted inArtificial Locomotion

Moving Around in VR: Artificial Locomotion

We’re finally on our last article of this series on locomotion in VR. We’ve learned that while real walking is the…
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Google Earth VR inside a 360 view of Tokyo. Controller is showing with the Drag tooltip option in view.
Posted inDrag World

Moving Around in VR: Drag World

Ok, so we’ve established that real walking is by far the best option for a natural and comfortable experience, and that teleportation is…
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Posted inBy Question

How might I enable people to teleport easily without breaking immersion?

Although real walking is the best option for a natural and comfortable experience of moving around a virtual space, it’s not always possible due to physical space limitations. Of all of the alternative options out there as of now, teleportation is going to offer the most comfortable experience for the largest audience.
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green bezier with round target reticle at the end
Posted inController Interactions Patterns Teleportation

Bogo: Teleportation

Problem to solve Although real walking is the best option for a natural and comfortable experience of moving around a virtual…
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Categories
  • By Question 19
  • Collaborative and Social 2
  • Gaming for Career Development 3
  • Human Centered Design 27
    • Motion Sickness 9
    • Physical Factors 10
    • Psychological Factors 2
    • Training in XR 7
  • Immersion and Presence 23
    • Cross-Platform 1
    • Directing Attention 4
    • Embodiment 3
    • Load Times 4
    • Narrative and Storytelling 2
    • NPC Behaviors 2
    • Sound 2
    • Wayfinding 2
    • Workflow and Focus 2
  • Input Methods 12
    • Controller Interactions 4
  • Locomotion 13
    • Artificial Locomotion 2
    • Drag World 2
    • Real Walking 2
    • Redirected Walking 2
    • Teleportation 3
    • Walk In Place 2
  • Patterns 12
  • UI Elements 5
    • Tooltips and Memory Cues 2
  • UX Best Practices 9
    • Transitioning to XR 9
  • UX Process 9
  • Visibility and Legibility 9
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