Posted inReal Walking Moving Around in VR: Real Walking Locomotion is the way people move around within virtual worlds. In order to get the best experience and reduce…
Posted inTraining in XR UX Best Practices for Training in XR These UX best practices are based on my own experience designing and conducting in-depth research and usability tests with…
Posted inCross-Platform Designing Across XR Technologies and Platforms When designing a solution that is going to be used across multiple technologies and platforms, such as VR and…
Posted inWorkflow and Focus Workflow and Focus in XR As this technology becomes a more common part of our everyday work life, multitasking will become more prevalent. This…