Posted inPatterns Physical Factors Vader Immortal: Easy Exit Problem to solve When designing UI elements and interfaces within a virtual environment, real-world physical ergonomics should be taken…
Posted inImmersion and Presence Load Times Patterns Ghost Giant: Load Scenes Problem to solve VR users in particular are a captive audience. This is because their eyes - and probably…
Posted inImmersion and Presence Load Times Patterns The Lab by Valve: Load Scenes Problem to solve VR users in particular are a captive audience. This is because their eyes - and probably…
Posted inController Interactions Patterns Tooltips and Memory Cues Training in XR Moss: Controller Tooltips Problem to solve In most cases, people will not be spending a large amount of time in an XR…