How do I give people a sense of presence and help them feel like they’re part of the story?

Problem to solve

One of the main goals of VR is to make people feel like they’re somewhere else – that they’re visiting a place or experiencing something for themselves. For people to accept this feeling of being somewhere else, they have to experience what is called embodiment – or the feeling of being present in that virtual world.

How do I give people a sense of presence and help them feel like they’re part of the story?


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