Let’s dive a little deeper into how you can direct the user’s attention in 360 environments. Featured experience: Invasion by Baobab Learn more about the UX best practices Physical Factors: Motion Sickness in XRRead MoreAnimation in XRRead More Dive a little deeper with video lessons UX for 360 Animation [Video]Read MoreGetting People Acclimated to XR [Video]Read MoreCoordinating Environment and Story in XR [Video]Read MoreLoad Times in XR [Video]Read MoreUsing Sound in XR [Video]Read MorePlayer Perspective and Height in XR [Video]Read More Previous12Next See how others have solved this problem Moss: Directing Attention with NPC BehaviorRead More pintsizedrobotninja Immersive Tech UX Author, Consultant, Instructor. Sci-Fi interface geek. Emerging Technologist. Some rights reserved. CC BY-SA 4.0 View All Posts