Let’s dive a little deeper into head comfort zones in XR. Featured experience: Rec Room by RecNet Credits: Background music – “Break Free” by jonahb Learn more about the UX best practices Physical Factors: Motion Sickness in XRRead MorePhysical Factors: Head Comfort ZoneRead MorePhysical Factors: Fatigue in XRRead MorePhysical Factors: Real (external from XR) environmentRead More Dive a little deeper with video lessons Fatigue in XR [Video]Read More See how others have solved this problem Vader Immortal: Easy ExitRead More pintsizedrobotninja Immersive Tech UX Author, Consultant, Instructor. Sci-Fi interface geek. Emerging Technologist. Some rights reserved. CC BY-SA 4.0 View All Posts