Posted inImmersion and Presence Load Times Patterns Ghost Giant: Load Scenes Problem to solve VR users in particular are a captive audience. This is because their eyes - and probably…
Posted inImmersion and Presence Load Times Patterns The Lab by Valve: Load Scenes Problem to solve VR users in particular are a captive audience. This is because their eyes - and probably…
Posted inEmbodiment Patterns Moss: Viewer Embodiment and Presence Problem to solve One of the main goals of VR is to make people feel like they're somewhere else…