Motion Sickness, Narrative and Storytelling, Patterns

Moss: Animated Storybook

Problem to solve Animation is an integral part of storytelling and can make or break an experience. However, in an immersive environment, motion sickness is a very common negative side-effect of animation.  In 2D game design, cutscenes are the most commonly used way to tell a backstory – complete with panning and zooming of the camera for […]