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graphic rendering of lights in 3 dimensional space
Transitioning to XR

Keeping the Type of Reality in Mind

Another decision that should be made before design and development is the type of reality in which the experience will be created since different UX rules apply for each. For example, training simulations could be created in either Augmented or Virtual Reality. If in Augmented Reality, the user can walk around freely. In that case, […]

3d castle emerging from 2d mobile phone screen
Transitioning to XR

Transitioning to XR Design

Designing for another dimension Everything we already do for web, mobile and desktop UX design is still relevant when designing immersive experiences. The process still includes discovery, ideation, prototyping, testing, building and iteration. Although the goals are basically the same — designing delightful and compelling experiences that are easy to use — the platform is

black and white image of many wearing VR headset
Transitioning to XR

UX Best Practices for Extended Reality

For as long as I can remember, I have always been interested in emerging and future technology. When I started teaching myself to design for the web in 1997 it was still considered emerging, and had just started working its way up into the Plateau of Productivity on Gartner’s annual Hype Cycle for Emerging Technologies

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