Article on UX Research

iPhone, field notebooks and pens lying on a table
UX Process

UX Field Research Sprint for XR

As mentioned in my previous article, it is my experience that most teams and projects don’t have the time or budget for robust research plans. Even so, you will still want to conduct some amount of research with people in your target audience to help ensure that you’re solving the right problems with your solution. Having

Man wearing Oculus Rift headset
UX Process

Usability Testing Sprint for XR

I’m a big fan of streamlined processes and systems, so of course, I wanted to set one in place for usability testing on my VR projects. I won’t go into all of the pros and cons of research sprints -vs- fully-developed plans in this article. However, I will say that in my own experience most

Photo montage of disposable face pads, clipboard, cold water, VR headset
UX Process

VR: A Different World, A Different Way of Testing

With traditional usability testing, 2 people are usually sitting in a room — one in front of the computer trying to complete a set of given tasks, and one moderating the test. Often, there will also be another group of people observing and taking notes remotely from another room. Without going into the ins and

Scroll to Top