Posted inVisibility and Legibility Bifocals and Progressives in XR When designing or assessing solutions in XR, you need to ensure that people who wear corrective lenses are able…
Posted inVisibility and Legibility Label Sizing and Placement in XR In some XR cases, such as data visualization or multiplayer collaboration, the user will need to have an easy…
Posted inVisibility and Legibility Text Scaling and Readability in XR Traditional font sizes that are used in 2D screen UI elements (generally 12–32pt) are pretty small in AR and…
Posted inVisibility and Legibility Comfortable Viewing Distances in XR In order to avoid eye strain and headaches, it is important to pay attention to the placement of text…